Production context
Exercises follow the logic of real projects, departments, reviews and deliveries.
Education // Studio-based programmes
Professional training developed within an active studio, led by working supervisors and artists and structured around the judgement, discipline and collaboration production demands.
Exercises follow the logic of real projects, departments, reviews and deliveries.
Programmes are built around sustained attention, feedback and responsibility inside a team.
Supervisors and artists bring current methods, credits and production experience into the room.
Programmes // Core pathways
A two-year route through live-action image construction and the complete VFX pipeline. Compositing is the centre of the programme, but the real subject is judgement: understanding why an image works, how to transform it and how every technical decision supports story, photography and performance.
1 open intake ↗02A complete route through the full-CG pipeline, from visual development and asset creation to lighting, effects and final integration. The programme develops artists who can solve complex images with a global understanding of resources, schedules, departments and narrative purpose.
1 open intake ↗03A performance-led animation programme grounded in acting, timing, weight, observation and behaviour. Traditional, physical and digital practices develop artists who can build truthful character and creature performances from blocking through final polish.
1 open intake ↗Working artists & supervisors
CG Supervisor
CG Supervisor with more than ten years of international experience across feature film, episodic and animation production.
Full biographyLayout & Matchmove Supervisor
Layout and Matchmove Supervisor with more than twenty years across leading international studios.
Full biographyVFX & Layout Supervisor
VFX and Layout Supervisor specialising in cinematic camera, staging and visual narrative.
Full biographyDigital Environments & Matte Painting Supervisor
Matte painter, Digital Environment Supervisor and founder of Mattescape Studios.
Full biographyAnimation Director & Supervisor
Animation Director and Supervisor working across 2D, 3D, acting and character performance.
Full biographyArt Director
Multidisciplinary artist working across illustration, muralism and character design for animation.
Full biography3D Scanning & Creative Technologies Specialist
3D scanning specialist with more than twenty-five years of international production experience.
Full biographyLead Creature Modeler (Antropus)
Former Lead Creature Modeler at Industrial Light & Magic, known for hyperreal digital sculpture.
Full biographyAsset Modeler & VFX Artist
Asset modeler and VFX artist specialising in hard-surface modelling, texturing, shading and look development.
Full biographyFX Technical Director
FX Technical Director specialising in Houdini simulations, destruction, fluids, smoke, fire and crowds.
Full biographyCampus // Asturias
Jimsonweed Education operates inside the Centro de Educación y Producción Audiovisual in Tudela de Agüeria. Students, mentors, artists and technicians share the rhythm and discipline of a working audiovisual environment.
Explore campus →Admissions // Personal process
Dates, available places and application windows are published inside each programme as soon as a cohort is opened from the Control Room.